My Projects

Work in progress. Expected completion within one week.

Computer Graphics Research

Year / affiliation needed

Temporary computer graphics research description needed.

Physically Based Renderer

Year / affiliation needed

Temporary physically based renderer description needed.

Fluid Simulator

TypeScript / GLSL / WebGL

A WebGL fluid simulation and volumetric rendering project using GPU-resident SPH. The demo keeps particle state on the GPU, accelerates neighbor lookup with spatial hashing, and renders water through density-field ray marching.

Toymare preview image

Toymare

Year / affiliation needed

Temporary Toymare description needed.

Gnome More Shrooms preview image

Gnome More Shrooms!

C++ / CUGL / Mobile Game

A team-built C++/CUGL mobile game about growing crops and using them as ammunition in defensive towers. Players expand the garden, unlock crop upgrades, and fight through waves of invading mushrooms toward a final boss.

Geophysics and remote sensing preview image

Geophysics & Remote Sensing

Year / affiliation needed

Temporary geophysics and remote sensing description needed.