Computer Graphics Research
Links needed
Temporary computer graphics research description needed.
Work in progress. Expected completion within one week.
Links needed
Temporary computer graphics research description needed.
Links needed
Temporary physically based renderer description needed.
A WebGL fluid simulation and volumetric rendering project using GPU-resident SPH. The demo keeps particle state on the GPU, accelerates neighbor lookup with spatial hashing, and renders water through density-field ray marching.

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Temporary Toymare description needed.

A team-built C++/CUGL mobile game about growing crops and using them as ammunition in defensive towers. Players expand the garden, unlock crop upgrades, and fight through waves of invading mushrooms toward a final boss.

Links needed
Temporary geophysics and remote sensing description needed.